
Mafia 1 and 2 were great though - namely b/c their main campaign modes were campaign-focused, story-focused, and character-focused and very linear for the most part.įree Ride modes for Mafia 1+2 - eh, they didn't do much for me. GTA's really didn't have these problems that the above-mentioned games did - as often there were interesting main missions, main stories, and tons of side stuff in the GTA's. While I liked the games for Scarface: TWIY, Godfather 1, and Godfather 2 - eh, there's a lot of the Mafia 3 problems in those ones: do the same open-world Ubi-Soft cut & paste racketeering, destroying, killing, collect-a-thons, and/or whatnot side-missions everywhere.

Everybody wanted a piece of that GTA-like pie, at that time. The Godfather is an open world action-adventure game played from a third-person perspective, in which the player controls Aldo Trapani as he ascends through the ranks of the Corleone family, with his rise intersecting with the narrative of the film on numerous occasions.

GTA-style games were hot at the time, so they (EA) made a "Godfather" type of GTA-like.

The mistake was going into the direction of an action game, rather then a strategy game. Dudalb: I don' t have a high opinion of the "Godfather" game, but disagree that you cannot make a good game from the novel and the movie.
